The Goggles, They Do Everything
I’m sure it’s happened to you: you’re playing a game and you come across a weapon, or ability, or game mechanic that you just love, and you wish you could use it all the time. Only you can’t, because the developer has placed restrictions on it in the name of balance. It’s understandable that you …
Batman: Arkham Asylum wowed us this year by being not merely a decent superhero game, as we were hoping, but an excellent game further enhanced by its license, and hence a contender for Game of the Year awards. With its critical and commercial success Rocksteady would be crazy not to start immediately on a sequel, …
The eternal cycle that plagues us PC gamers is the constant need to upgrade our hardware, to keep up with the newest and shiniest games. It’s not just the fact that we need a rig that passes a new game’s minimum requirements and barely manages to run the game at all - we desire more …
Beyond an excellent pre-emptive counter-example in Piranha Bytes’ forthcoming, PC-first Risen (thanks Richard), this year has been a veritable desert of simultaneous, cross-platform launches - what begun in 2008 in the form of GTAIV and Mass Effect continues full steam ahead this year; for instance, over the past few weeks, we’ve learned of PC delays …
Many websites have already titled this game “arguably the most anticipated game of the summer”1: Though it easily makes top 5 twice at GameStats, it only comes close to cracking the top 20 at Eurogamer. That being said, however, Batman: Arkham Asylum could very well be the most anticipated game - not titled Call …