Beyond an excellent pre-emptive counter-example in Piranha Bytes’ forthcoming, PC-first Risen (thanks Richard), this year has been a veritable desert of simultaneous, cross-platform launches - what begun in 2008 in the form of GTAIV and Mass Effect continues full steam ahead this year; for instance, over the past few weeks, we’ve learned of PC delays for Borderlands and Assassin’s Creed II. Below, you can find a list of PC games delayed and/or intentionally scheduled after their console counterparts (with EU market launch dates for consoles and the PC, respectively):
Crimes Against Humanity
- Alan Wake
- Spring 2010 – TBA?
- Battlefield 1943
- July 8, 2009 - Q1 2010
- Braid
- August 6, 2008 - April 10, 2009
- The Force Unleashed
- September 19, 2008 - Q4 2009
- Resident Evil 5
- March 13, 2009 - September 18, 2009
Major Offences
- Assassin’s Creed II
- 20th November, 2009 - Q1 2010
- Colin McRae: Dirt 2
- 10 September 2009 - December 2009
- Mirror’s Edge
- November 14, 2008 - January 16, 2009
- Red Faction: Guerrilla
- June 5, 2009 - September 18, 2009
- Street Fighter IV
- February 20, 2009 - July 3, 2009
Technical Oversights
- Batman: Arkham Asylum
- August 28, 2009 - September 18, 2009
- Borderlands
- October 23, 2009 - October 30, 2009
- Tom Clancy’s H.A.W.X
- March 6, 2009 - March 17, 2009
Have you gotten used to the idea of the PC version always arriving late?
One word: 0-day PC piracy. Ok, that’s three words, but yeah. Maybe a list of release dates and delays for PC and consoles side by side?
I have to agree with you on the side-by-side comparison. Hopefully the dates are still readable enough, but not using a tabular method for the comparison was a wasted opportunity for us!