Tag Archives: Remedy

Alan Wake No Longer PC Bound, Heading To 360 In May 2010

This will probably be the last update of Alan Wake that I will do here or on our Twitter, as the game has fallen swiftly off my radar with the confirmation that it will no longer be coming to the PC. This disappointing news came on the heels of other announcements by Microsoft at their

Quote of the Day: Death Rally

“Multiplayer: Unfortunately one of the best aspects of Death Rally, multiplayer, is not available in this release. It was built for the modem and IPX network era, and would have needed a full rewrite. That was sadly out of the scope on what we could do with this free release.” –Death Rally freeware re-release readme

Max’s Brazilian Wax

Max Payne 3 so far: The main character’s identity removed. The location, look and feel changed. The gameplay mechanics altered. The original voice actor, James McCaffrey, replaced. Multiplayer added. Max Payne 3, Rockstar promises, has “…Max as we’ve never seen him before, a few years older, more world-weary and cynical than ever”1

Changed, changed, changed

Max Payne 3

Guys, I don’t know how to put this nicely. I solemnly swear, The Slowdown won’t be turning into Negative Gamer any time soon, but… do forgive us, for just one post, while I try to explain this to our advantage. When Max Payne 3 was first announced, we collectively voted, in unison, to absolutely hold

Alan Wakes Up

It had been a long time since we last saw something of Alan Wake; two and half years ago we saw a tech demonstration at an Intel conference, and at the end of last year we saw a brief cinematic trailer. But over the four years that we’ve known about the game, there had been