Tag Archives: Max Payne

Rockstar Games and Genre

This brief discussion on Rockstar Games and their use of generic conventions originates from a very intriguing comment found on our favourite website in the whole wide wo…web, Rock, Paper, Shotgun. Over there, my half-assed ass-essment of the company as “soulless” in my earlier post, On The Love Letter, was earnestly brought into question. The

The End of a Decade

This year was a curious one, and I don’t mean to refer to the VG industry alone: 2009 was, after all, the first full year of The Slowdown for us three, and boy, it sure went past real fast. For various reasons, this year has also been a very trying one for each

Max’s Brazilian Wax

Max Payne 3 so far: The main character’s identity removed. The location, look and feel changed. The gameplay mechanics altered. The original voice actor, James McCaffrey, replaced. Multiplayer added. Max Payne 3, Rockstar promises, has “…Max as we’ve never seen him before, a few years older, more world-weary and cynical than ever”1

Changed, changed, changed

Max Payne 3

Guys, I don’t know how to put this nicely. I solemnly swear, The Slowdown won’t be turning into Negative Gamer any time soon, but… do forgive us, for just one post, while I try to explain this to our advantage. When Max Payne 3 was first announced, we collectively voted, in unison, to absolutely hold