Tag Archives: Gamepad

Looking at Routine

Please have a gander at the above promotional teaser from Lunar Software‘s forthcoming horror exploration game, Routine. Spot anything out of the ordinary?

If your answer consists of something like “Full body awareness, Deadzone aiming, no HUD, no health bars or points system” - fair enough! The developers have, after

Where’s the Joy in Pad Demos?

Those with a firmer, stronger grip on their joysticks might not have even noticed this development, but personally, I would rather like to know whatever happened to old-fashioned, mouse-powered gameplay demonstrations for first-person shooters? Over the past few years, I’ve found myself increasingly irritated with various PR departments’ keen intent on demonstrating their