While you have probably noticed the tell-tale signs of a steady stream of “Quote of the Day” posts (as fun as they are to post…!), I would just like to take a moment to clarify the situation somewhat: Richard, Nabeel and I have all been beyond busy lately. I’m telling you, it feels so good …
Though we’re slightly behind the actual bandwagon, there is no way I can not touch upon a wildly imaginative exchange between a Left 4 Dead modder and Valve, something that has got to be the flat-out funniest occurrence within the Valve community this year.
The seeds were sown last week, when it came to our attention …
The last-minute visual overhaul of the original Left 4 Dead cast, revealed during EA’s 2008 E3 conference1, came mere months before the November 18 launch date for the game. The changes, though minuscule as well as practically-minded, felt like a crushing blow to some, yet wholly inconsequential to others.
Some players might have missed the debacle …
This post is a quick sneak peek into our forthcoming article that focuses on the evolution of the casts of Valve’s Left 4 Dead series. An interesting feature of the original campaign posters is their equal-weight character distribution: The placement of the characters rotates evenly, with very little utilization of character-specific poses and personality-emphasising traits. …
A while ago, Valve were (more or less) gently accused of nicking the Left 4 Dead 2 “Spitter” infected directly from their own forums. Various affiliations, for and against, were causing people to shoot straight from the hip, emotions ran high and great drama was stirring in the air.
But could it be that this concept …