Category Archives: Adventure

Resonance Review

Out of all the highly esteemed indie adventure games in the Wadjet Eye Games catalogue, Vince Twelve’s Resonance had by far the longest journey from start to finish.

Though intended for commercial release from the get-go, the game was announced in low-key fashion on the Adventure Game Studio forums in 2008, and then later Kickstarted in

Gemini Rue (P)review

Gemini Rue, an IGF 2010 Student Showcase winner under its previous title, Boryokudan Rue, is Joshua Nuernberger’s first full-length commercial title that successfully follows up on the promising path already travelled by the developer’s first adventure game title, La Croix Pan. Dave Gilbert’s Wadjet Eye Games is to publish the game today, 24th of February,

The Journey Down Interview with Theodor Waern

In this interview with main Skygoblin Theodor Waern, who is fresh off releasing the very first chapter of his four-part adventure game series, The Journey Down, we discuss the game’s unique look and feel, Waern’s inspiration for the game and find out more about the role Adventure Game Studio played in the game’s development.

The Journey Down – Chapter 1: Over the Edge Review

Under the moniker of Skygoblin, Theodor Waern, with music provided by Simon D’souza, has written, painted and animated a standout freeware indie adventure that is perhaps most easily described as an amalgamation of three LucasArts classics from the past: Monkey Island, Full Throttle and Grim Fandango. Even if the game does recall the meta-level humour

Quote of the Day: Gray Matter

The game employs a new Progress Bar system within each chapter too, revealing how far towards solving a specific problem you are and detailing how many ‘bonus actions’ you’ve managed to solve along the way. Although not necessary to advance the plot, bonus actions allow you to discover more detail about the back-story. (They also