This is part II of our coverage of the April MAGS competition hosted at the Adventure Game Studio forums. Voting continues until the 17th of May, so you still have some time to check out the entries. The previous part of the article discussed the first four entries to the competition (AGS Footballer Tech Demo, …
While there are quite a few steadily recurring, deadline–based game creation compos currently in existence, like Ludum Dare, Java4K and PyWeek, one of the longest-running1 monthly competitions still ongoing is in fact the low-key Monthly Adventure Game Studio contest, or “MAGS” for short. Chris Jones’ engine has spawned a close-knit community that constantly produces periodic …
Remigiusz Michalski’s Downfall remains by far the curiousest adventure title of yesteryear, a psycho-horror point and click that I personally spent considerable time with, trying to adequately wrap my head around its subtleties and twists. In delightful if surprising news, the Russian publisher Akella has picked up the game for release in mid-January.
After completing his …
XII Games’ Vince Twelve has just announced a pledge-based donation drive for his forthcoming indie adventure game, Resonance, which according to Twelve, is a game of “Speculative Near-Future Hard-ish Science Fiction!” The developer has even promised to put this astonishing, genre-bending tag-line on the game’s retail box if certain requirements are met. Here’s the bottom …
Super Jazz Man Review
Nostalgia is to memory as kitsch is to art –Charles Maier
Stevie Jack, I’m sorry to say, but we just didn’t get you. Or more importantly, we didn’t expect you, at least not to come waltzing down the street, dropping Barthes and Foucault, least of all, amidst all that jazz. We received you expectant of two …