Yearly Archives: 2014

Quote of the Day: Thimbleweed Park

Pledge $25 or more
“I pirated Maniac Mansion and Monkey Island when I was a kid and I feel bad!” This reward tier instantly absolves you of all guilt and includes the Thimbleweed Park game. All subsequent tiers also include guilt absolution.1

- Thimbleweed Park Kickstarter campaign reward tier

https://www.kickstarter.com/projects/thimbleweedpark/thimbleweed-park-a-new-classic-point-and-click-adv [↩]

Quote of the Day: Ebb Software

While most people realize that pledging [on Kickstarter] is just a pre-order in the dark, some backers feel like they are investors or game designers, working alongside the development team. If this is true and the final product doesn’t live up to the standards they’ve set up in their minds they’ll feel quite unsatisfied or

Dear #gamergate

Dear #gamergate,

I don’t know if you’ll read this letter. I have not written to you before. We have not really spoken.

While your message to us has, more often than not, taken either the form (and I do not mean to belittle you for it; the matter at hand is far more complex than any single

Harassment Is Not Okay

Over the past two months, many video game developers and journalists have had to wake up and go to sleep bothered, pestered, insulted, and threatened - or worse: Phil Fish, and especially women like Brianna Wu, Zoe Quinn, and Anita Sarkeesian have had great reason to be fearful of their privacy, safety, and well-being, after

On the Rise of Youtube

Giggle!

You watch Long Plays to experience a game without playing it
You watch Let’s Plays to be entertained
You watch video reviews to be spoiled

Thesis: None of these three things are particularly conducive to actually selling a product.