Indiana Jones and the Stuff of Kings

One of the more disappointing title announcements in my recent memory came when LucasArts finally revealed Indiana Jones and the Staff of Kings to the public - amidst heated rumours of the game having been altogether scrapped:

The fact that it still remains perfectly unclear whether the next-gen version of the game is still in production or not probably contributed to the relatively chilling response to the title (Some of us are already losing hope, while some remain stern!), and with the recent lay-offs at the company, even a more successful announcement would probably have been proved to be too little, too late.

Admittedly, the title is slated for release on the current mainstream platforms (Wii, Nintendo DS, Playstation2, and the PSP), but I can’t help but compare the screenshots, in gentlemanly fashion, to an earlier game in a similar vein…

The prerendered trailer makes the announcement that much sourer because of the fact that we can all still remember our euphoric response to LucasArts’ then-revolutionary application of the Endorphin/Euphoria physics engine, and the smashing 2006 E3 footage for the game.

Oh, and the “Fate of Atlantis” unlockable is Wii only.