Tag Archives: S.T.A.L.K.E.R.

Quote of the Day: Jim Rossignol

The message for the games industry is clear: you don’t have to have pretensions to art – because here is a game that could not be more unpretentious in an artistic sense – for your game to have a serious message. Even the manshooter can be about something, without having to carefully distance itself with

The End of a Decade

This year was a curious one, and I don’t mean to refer to the VG industry alone: 2009 was, after all, the first full year of The Slowdown for us three, and boy, it sure went past real fast. For various reasons, this year has also been a very trying one for each

bitComposer Publishing S.T.A.L.K.E.R. Call of Pripyat

German publisher bitComposer Games report they are to publish GSC Game World’s latest game, S.T.A.L.K.E.R.: Call of Pripyat in the fall:

bitComposer Games has secured the worldwide rights to S.T.A.L.K.E.R.: Call of Pripyat, the next first-person shooter from Ukrainian developer GSC Game World and follow-up to the highly successful S.T.A.L.K.E.R.: … the newest episode seamlessly connects

Weather Forecast: Clear Sky?

As you’ve probably realized by now, I’ve grown very attached to following up on the Clear Sky aftermath, gorging myself on new information as it arrives.  The company’s intriguing track record combined with early releases is very enthralling…

We’ve heard by now how Clear Sky’s North American release date slipped due to a botched print job,

Breaking News: S.T.A.L.K.E.R. Clear Sky

Though Clear Sky has not fared all that badly in reviews so far – despite complaints of show-stopper bugs and ubiquitous brokenness – scepticism has begun to rear its ugly head in terms of the probability of GSC Game World’s ability to salvage the game with patching, and not in the least because of claims