Tag Archives: Intel

Fractiv, Offsetting

Anybody still fondly recall Project Offset, the FPS/RPG Intel bought for internal development? Unfortunately, this grand and ambitious project got canned by Intel quite some time back. The good news, though? Surprisingly, old members of the Offset Studio have already set up new shop in Santa Clara, California under the moniker Fractiv and have even

From Unigine to Project Offset

With all this engine talk up in the air recently, Richard and I thought to sample Unigine’s demo benchmarks. You might already know Unigine from its association with Afterfall, the on-again off-again post-apocalyptic RPG – most other titles using the platform were admittedly unfamiliar to us.

In any case, while waltzing through their newest DirectX 11