What you see here are not watercolour paintings, but screenshots. The vibrant and beautiful images depict not static, empty scenes but living vistas soon to be inhabited by thousands of people. Love is an upcoming MMO, to feature a huge dynamically alterable world and innovative interrelated gameplay systems. It is the work of a single person, Eskil Steenberg.
The game’s stunning visuals are thanks to clever procedural programming, which dictates much of Love’s underlying design as well. One-man-band Steenberg utilizes intelligent techniques in order to reduce the workload and create vast amounts of content; he has created his own tools to aid his development process, which are even available for anyone to try.

The game surfaced early last year during GDC, immediately drawing attention with its impressionistic imagery. It was at this year’s GDC, though, that substantial information was finally revealed, detailing the fundamental world-building mechanics, resources and communications system. Steenberg initially released a haunting first trailer, embedded after the jump, and later a full gameplay demonstration in which he gives a walkthrough of the basic mechanics. And last week he released an alpha client to the public, so that people could finally witness the game running realtime in full glory.
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Beyond an excellent pre-emptive counter-example in Piranha Bytes’ forthcoming, PC-first Risen (thanks Richard), this year has been a veritable desert of simultaneous, cross-platform launches – what begun in 2008 in the form of GTAIV and Mass Effect continues full steam ahead this year; for instance, over the past few weeks, we’ve learned of PC delays for Borderlands and Assassin’s Creed II. Below, you can find a list of PC games delayed and/or intentionally scheduled after their console counterparts (with EU market launch dates for consoles and the PC, respectively):
Crimes Against Humanity
- Alan Wake
- Battlefield 1943
- Braid
- August 6, 2008 – April 10, 2009
- The Force Unleashed
- September 19, 2008 – Q4 2009
- Resident Evil 5
- March 13, 2009 – September 18, 2009
Major Offences
- Assassin’s Creed II
- 20th November, 2009 – Q1 2010
- Colin McRae: Dirt 2
- 10 September 2009 – December 2009
- Mirror’s Edge
- November 14, 2008 – January 16, 2009
- Red Faction: Guerrilla
- June 5, 2009 – September 18, 2009
- Street Fighter IV
- February 20, 2009 – July 3, 2009
Technical Oversights
- Batman: Arkham Asylum
- August 28, 2009 – September 18, 2009
- Borderlands
- October 23, 2009 – October 30, 2009
- Tom Clancy’s H.A.W.X
- March 6, 2009 – March 17, 2009
Have you gotten used to the idea of the PC version always arriving late?
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