A few months back, we brandished our interest towards BWF Game’s little-known upcoming Source engine project, Salvation. Just goes to show how swift the turnover rate is in the gaming business these days: Over the course of mere months, the game has now been rebranded as Scivelation, and instead of the previously utilized …
The last-minute visual overhaul of the original Left 4 Dead cast, revealed during EA’s 2008 E3 conference1, came mere months before the November 18 launch date for the game. The changes, though minuscule as well as practically-minded, felt like a crushing blow to some, yet wholly inconsequential to others.
Some players might have missed the debacle …
Notice: Don’t forget to check out our latest update to this post, “Dissecting the Casts of Valve’s Left 4 Dead Series“
This post is a quick sneak peek into our forthcoming article that focuses on the evolution of the casts of Valve’s Left 4 Dead series. An interesting feature of the original campaign posters …
At this point, most of you have probably had the chance to familiarize yourselves with Remigiusz Michalski’s odd-one-out horror adventure Downfall, so instead of simply laying down our impressions in anticipation of a full review, I’m jotting down my two cents on both the new and the old Downfall demo.
I’d also like to attempt to …
In a puerile attempt to whip up a hot cool antagonistic parallel, Slowdown observes the release of Cryostasis: Sleep of Reason draws near: The game, to be released on February 13 in the EU and North America, has been hyped as probably having “…more PhysX effects than any other project coming … before …