Category Archives: Indie

VVVVVV Demo Avvvvvvailable Now

Terry Cavanagh, indie developer behind gems such as Judith and Don’t Look Back, has returned with a new, non-free quirky game. VVVVVV is an 8-bit-like platformer, and is hard as nails. In a nutshell, you navigate a strange spaceship to find your companions, and the only controls you have are left, right, and changing gravity.

The Cat Lady

Remigiusz Michalski’s Downfall remains by far the curiousest adventure title of yesteryear, a psycho-horror point and click that I personally spent considerable time with, trying to adequately wrap my head around its subtleties and twists. In delightful if surprising news, the Russian publisher Akella has picked up the game for release in mid-January.

After completing his

The Fires Will Consume You In Igneous

Richard linked me to a video of this today, and I felt compelled to pass it on. Igneous is short little game by a group of DigiPen Institute seniors calling themselves Going Down In Flames. Inadequately described as an “action platformer”, the game has you rolling a little stone totem guy through a vast underground

Your Attention, Please

Some video games we lambaste for holding our hands, others we chastise for letting us wander. For developers, then, balancing the flow of progression means… a walking of the tightrope. On this topic, then, I would like to share with you two interesting articles that I have recently read.

In “Guiding the Player’s Eye”, Matthew “Gangles”

Small Worlds

Thanks to @SorenJohnson for the heads-up on this lovely little game. Small Worlds is a pixely exploration game with the most rudimentary graphics and controls, created by David Shute for the Casual Gameplay Design competition. You play as a three-pixel-high sprite that could pass as a human if you squint hard enough, moving him around