Category Archives: Adventure

Your Attention, Please

Some video games we lambaste for holding our hands, others we chastise for letting us wander. For developers, then, balancing the flow of progression means… a walking of the tightrope. On this topic, then, I would like to share with you two interesting articles that I have recently read.

In “Guiding the Player’s Eye”, Matthew “Gangles”

Small Worlds

Thanks to @SorenJohnson for the heads-up on this lovely little game. Small Worlds is a pixely exploration game with the most rudimentary graphics and controls, created by David Shute for the Casual Gameplay Design competition. You play as a three-pixel-high sprite that could pass as a human if you squint hard enough, moving him around

Quote of the Day: Martin Mystère

M: I was resting a bit, mmh I don’t get much sleep at night….
You interrupted one of my nightmares
T: Sleep depravation [sic]
You should go see a doctor!
M: I know

In other non-news, we’ve just introduced our YouTube channel at http://www.youtube.com/user/slowdownvg – we’re not at all certain as to what we’ll be publishing over there, but this

ScummVM/GOG.com Freebies

We’ve done lots of adventure-related coverage for the past few months, including reviews on Downfall and the Blackwell series. This time around, I would like to bring to your attention some older commercial adventure games that you can access for no price tag at all!

Firstly. Yahtzee’s Chzo Mythos special edition versions are still free. Also

Resonance Cascade

XII Games’ Vince Twelve has just announced a pledge-based donation drive for his forthcoming indie adventure game, Resonance, which according to Twelve, is a game of “Speculative Near-Future Hard-ish Science Fiction!” The developer has even promised to put this astonishing, genre-bending tag-line on the game’s retail box if certain requirements are met. Here’s the bottom