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	<title>Comments on: Downfall Interview with Remigiusz Michalski</title>
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	<link>http://www.slowdown.vg/2009/06/06/downfall-interview-with-remigiusz-michalski/</link>
	<description>A blog for those who spend more time thinking about gaming than gaming</description>
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		<title>By: Juanma Guerrero</title>
		<link>http://www.slowdown.vg/2009/06/06/downfall-interview-with-remigiusz-michalski/comment-page-1/#comment-2096</link>
		<dc:creator>Juanma Guerrero</dc:creator>
		<pubDate>Thu, 17 Dec 2009 11:47:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.slowdown.vg/?p=1151#comment-2096</guid>
		<description>I&#039;ve tried out the demo...

Oh! man, I&#039;m 28 years old and I don&#039;t usually get scared for whatever reason, but this game completely trapped my attention and so then it got me jumping off my seat...

Remigiusz Michalski is a great artist and a great mind... really, really thank you for bringing this game to life...

PS: I&#039;m going right to the purchase site to get a full copy of Downfall!!!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve tried out the demo&#8230;</p>
<p>Oh! man, I&#8217;m 28 years old and I don&#8217;t usually get scared for whatever reason, but this game completely trapped my attention and so then it got me jumping off my seat&#8230;</p>
<p>Remigiusz Michalski is a great artist and a great mind&#8230; really, really thank you for bringing this game to life&#8230;</p>
<p>PS: I&#8217;m going right to the purchase site to get a full copy of Downfall!!!</p>
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		<title>By: Tania</title>
		<link>http://www.slowdown.vg/2009/06/06/downfall-interview-with-remigiusz-michalski/comment-page-1/#comment-788</link>
		<dc:creator>Tania</dc:creator>
		<pubDate>Tue, 01 Sep 2009 23:44:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.slowdown.vg/?p=1151#comment-788</guid>
		<description>IM stuck and i tried everything,i want to know if there is  a walkthroug.please help me :(</description>
		<content:encoded><![CDATA[<p>IM stuck and i tried everything,i want to know if there is  a walkthroug.please help me :(</p>
]]></content:encoded>
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		<title>By: The storm is coming. &#124; Something about Something</title>
		<link>http://www.slowdown.vg/2009/06/06/downfall-interview-with-remigiusz-michalski/comment-page-1/#comment-744</link>
		<dc:creator>The storm is coming. &#124; Something about Something</dc:creator>
		<pubDate>Mon, 17 Aug 2009 06:48:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.slowdown.vg/?p=1151#comment-744</guid>
		<description>[...] game largely by himself, partially while in a nursing home filled with the mentally ill elderly. (Interview Here). Mr. Michalski attests that some parts of the game are inspired by events in his life, if somewhat [...]</description>
		<content:encoded><![CDATA[<p>[...] game largely by himself, partially while in a nursing home filled with the mentally ill elderly. (Interview Here). Mr. Michalski attests that some parts of the game are inspired by events in his life, if somewhat [...]</p>
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		<title>By: Downfall Review - The Slowdown - http://www.slowdown.vg/</title>
		<link>http://www.slowdown.vg/2009/06/06/downfall-interview-with-remigiusz-michalski/comment-page-1/#comment-608</link>
		<dc:creator>Downfall Review - The Slowdown - http://www.slowdown.vg/</dc:creator>
		<pubDate>Wed, 10 Jun 2009 19:07:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.slowdown.vg/?p=1151#comment-608</guid>
		<description>[...] our review of Downfall below, you could also view an alternate take on the game in the form of our interview with the game’s developer Remigiusz Michalski. The interview contains intriguing side-to-side comparisons of Michalski’s work-in-progress [...]</description>
		<content:encoded><![CDATA[<p>[...] our review of Downfall below, you could also view an alternate take on the game in the form of our interview with the game’s developer Remigiusz Michalski. The interview contains intriguing side-to-side comparisons of Michalski’s work-in-progress [...]</p>
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		<title>By: Interview on Downfall &#171; Nerdrant</title>
		<link>http://www.slowdown.vg/2009/06/06/downfall-interview-with-remigiusz-michalski/comment-page-1/#comment-602</link>
		<dc:creator>Interview on Downfall &#171; Nerdrant</dc:creator>
		<pubDate>Sun, 07 Jun 2009 13:08:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.slowdown.vg/?p=1151#comment-602</guid>
		<description>[...] An interview with Remigiusz Michalski on the Slow down! concerning Downfall and how it came to be. Very interesting read. Michalski also mentions a new project: another horror game. [...]</description>
		<content:encoded><![CDATA[<p>[...] An interview with Remigiusz Michalski on the Slow down! concerning Downfall and how it came to be. Very interesting read. Michalski also mentions a new project: another horror game. [...]</p>
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		<title>By: Rock, Paper, Shotgun: Dr Who&#8217;s new toy &#187; The Sunday Papers</title>
		<link>http://www.slowdown.vg/2009/06/06/downfall-interview-with-remigiusz-michalski/comment-page-1/#comment-601</link>
		<dc:creator>Rock, Paper, Shotgun: Dr Who&#8217;s new toy &#187; The Sunday Papers</dc:creator>
		<pubDate>Sun, 07 Jun 2009 11:44:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.slowdown.vg/?p=1151#comment-601</guid>
		<description>[...] about the intriguing Horror-adventure Downfall before - but relatively new site the Slow Down has interviewed its creator, taking in all the problems of Indie Development and publishing, the tradition of 2D graphic [...]</description>
		<content:encoded><![CDATA[<p>[...] about the intriguing Horror-adventure Downfall before &#8211; but relatively new site the Slow Down has interviewed its creator, taking in all the problems of Indie Development and publishing, the tradition of 2D graphic [...]</p>
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